Deepgold Gloves of Fending

Deepgold Gloves of Fending

Lv 72·ArmorerShB

Ingredients

What the full tree costs

Taken all the way down to base materials, one Deepgold Gloves of Fending is 2 crafting steps deep and needs 3 intermediates — Deepgold Ingot ×2, Green Glider Leather ×1 and Silk Thread ×1 — which resolve to 6 distinct raw materials totalling 18 units, plus 33 crystals.

That bill outweighs 7,380 of the 13,602 recipes tracked here and 694 of the 1,441 Armorer ones, and 4,464 recipes nest deeper.

Only 12 of those crystals go into the final step; the other 21 are burned by the intermediates, so the real crystal cost is 12 Earth Crystal, 12 Fire Crystal, 6 Ice Crystal and 1 other kind.

The chain crosses four disciplines — Armorer to Lv 72, Blacksmith to Lv 72, Leatherworker to Lv 72 and Weaver to Lv 50 — so no single class can finish it unaided.

5 of the 6 raw materials come out of the ground, and one of them is time-gated: Silkworm Cocoon (1:00). That window comes round once per Eorzean day, every 70 real-world minutes.

Of the intermediates, Silk Thread has the widest use: 175 recipes call for it, spanning six of the eight crafting classes.

Raw bill for one craft: Truegold Ore ×8, Green Glider Skin ×4, Copper Ore ×2, Silkworm Cocoon ×2, Effervescent Water ×1, Yellow Alumen ×1, Earth Crystal ×12, Fire Crystal ×12, Ice Crystal ×6, Lightning Crystal ×3

Profitability

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