Paladin's Arms of Sanctifying Light

Paladin's Arms of Sanctifying Light ★★

Lv 90·ArmorerDT

Ingredients

Lunar Adamantite IngotLunar Adamantite Ingot×3Rhodium IngotRhodium Ingot×2Star QuartzStar Quartz×1
Crystal of Divine LightCrystal of Divine Light×1
SlithersandSlithersand×8
Ice ClusterIce Cluster×3
Earth ClusterEarth Cluster×3

What the full tree costs

Taken all the way down to base materials, one Paladin's Arms of Sanctifying Light is 3 crafting steps deep and needs 4 intermediates — Lunar Adamantite Ingot ×3, Rhodium Ingot ×2, Star Quartz ×1 and 1 other — which resolve to 8 distinct raw materials totalling 46 units, plus 52 crystals.

That bill outweighs 12,540 of the 13,602 recipes tracked here and 1,324 of the 1,441 Armorer ones, and 337 recipes nest deeper.

Only 6 of those crystals go into the final step; the other 46 are burned by the intermediates, so the real crystal cost is 16 Wind Crystal, 15 Fire Cluster, 12 Earth Cluster and 2 other kinds.

The chain crosses three disciplines — Armorer to Lv 90, Blacksmith to Lv 90 and Goldsmith to Lv 90 — so no single class can finish it unaided.

4 of the 8 raw materials come out of the ground, and 2 of them are time-gated: Lunar Adamantite Ore (2:00, 14:00) and Rhodium Sand (4:00, 16:00). The widest gap between consecutive opening times is 10 Eorzean hours, about 29 real-world minutes.

Of the intermediates, Star Quartz has the widest use: 157 recipes call for it, spanning seven of the eight crafting classes.

Raw bill for one craft: Lunar Adamantite Ore ×12, Rhodium Sand ×8, Slithersand ×8, Alchemical Charcoal ×6, Alchemical Abrasive ×4, Annite ×4, Raw Star Quartz ×3, Crystal of Divine Light ×1, Wind Crystal ×16, Fire Cluster ×15, Earth Cluster ×12, Wind Cluster ×6, Ice Cluster ×3

Profitability

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