Ceremonial Hood of Healing

Ceremonial Hood of Healing ★★★

Lv 100·WeaverDT

Ingredients

Diatryma FeltDiatryma Felt×2RhodochrositeRhodochrosite×1Thunderyards SilkThunderyards Silk×1Grade 3 Gemsap of MindGrade 3 Gemsap of Mind×2
Mythroot AethersandMythroot Aethersand×1
Lightning ClusterLightning Cluster×3
Wind ClusterWind Cluster×3

What the full tree costs

Taken all the way down to base materials, one Ceremonial Hood of Healing is 2 crafting steps deep and needs 4 intermediates — Diatryma Felt ×2, Grade 3 Gemsap of Mind ×2, Rhodochrosite ×1 and 1 other — which resolve to 10 distinct raw materials totalling 29 units, plus 38 crystals.

That bill outweighs 10,170 of the 13,602 recipes tracked here and 1,376 of the 1,968 Weaver ones, and 4,464 recipes nest deeper.

Only 6 of those crystals go into the final step; the other 32 are burned by the intermediates, so the real crystal cost is 12 Lightning Cluster, 12 Wind Cluster, 8 Lightning Crystal and 2 other kinds.

The chain crosses three disciplines — Weaver to Lv 100, Alchemist to Lv 100 and Goldsmith to Lv 100 — so no single class can finish it unaided.

6 of the 10 raw materials come out of the ground, and 3 of them are time-gated: Cochineal Pigment (6:00, 18:00), Fulgurite (2:00, 14:00) and 1 other. The widest gap between consecutive opening times is 6 Eorzean hours, about 18 real-world minutes.

Of the intermediates, Thunderyards Silk has the widest use: 120 recipes call for it, spanning seven of the eight crafting classes.

Raw bill for one craft: Cochineal Pigment ×8, Levinsilk ×5, Diatryma Pelt ×4, Raw Rhodochrosite ×4, Fulgurite ×2, Neo Abrasive ×2, Mythroot Aethersand ×1, Pearl Grass ×1, Sungilt Aethersand ×1, Yak T'el Spring Water ×1, Lightning Cluster ×12, Wind Cluster ×12, Lightning Crystal ×8, Fire Cluster ×3, Water Cluster ×3

Profitability

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