Archeo Kingdom Vambraces of Fending

Archeo Kingdom Vambraces of Fending ★★

Lv 100·ArmorerDT

Ingredients

What the full tree costs

Taken all the way down to base materials, one Archeo Kingdom Vambraces of Fending is 2 crafting steps deep and needs 4 intermediates — Grade 2 Gemsap of Vitality ×2, Maraging Steel Ingot ×2, Purussaurus Leather ×1 and 1 other — which resolve to 11 distinct raw materials totalling 29 units, plus 38 crystals.

That bill outweighs 10,170 of the 13,602 recipes tracked here and 1,028 of the 1,441 Armorer ones, and 4,464 recipes nest deeper.

Only 6 of those crystals go into the final step; the other 32 are burned by the intermediates, so the real crystal cost is 12 Earth Cluster, 8 Fire Crystal, 6 Fire Cluster and 4 other kinds.

The chain crosses four disciplines — Armorer to Lv 100, Alchemist to Lv 100, Blacksmith to Lv 100 and Leatherworker to Lv 100 — so no single class can finish it unaided.

7 of the 11 raw materials come out of the ground, and 3 of them are time-gated: Harmonite Ore (6:00, 18:00), Nopaliflower (2:00, 14:00) and 1 other. The widest gap between consecutive opening times is 6 Eorzean hours, about 18 real-world minutes.

Of the intermediates, Ra'Kaznar Ingot has the widest use: 166 recipes call for it, spanning seven of the eight crafting classes.

Raw bill for one craft: Harmonite Ore ×8, Ra'Kaznar Ore ×5, Airbright Coolant ×4, Turali Alumen ×4, Purussaurus Skin ×2, Magnesia Powder ×1, Mythloam Aethersand ×1, Nopaliflower ×1, Sungilt Aethersand ×1, Windsbalm Bay Leaf ×1, Yak T'el Spring Water ×1, Earth Cluster ×12, Fire Crystal ×8, Fire Cluster ×6, Ice Cluster ×3, Lightning Cluster ×3, Water Cluster ×3, Wind Cluster ×3

Profitability

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