Exarchic Armguards of Aiming

Exarchic Armguards of Aiming ★★★★

Lv 80·LeatherworkerShB

Ingredients

What the full tree costs

Taken all the way down to base materials, one Exarchic Armguards of Aiming is 2 crafting steps deep and needs 4 intermediates — Grade 4 Dexterity Alkahest ×2, Thylacoleo Leather ×2, Dwarven Mythril Ingot ×1 and 1 other — which resolve to 10 distinct raw materials totalling 30 units, plus 37 crystals.

That bill outweighs 10,368 of the 13,602 recipes tracked here and 1,521 of the 1,844 Leatherworker ones, and 4,464 recipes nest deeper.

Only 6 of those crystals go into the final step; the other 31 are burned by the intermediates, so the real crystal cost is 12 Wind Cluster, 9 Earth Cluster, 7 Fire Crystal and 2 other kinds.

The chain crosses four disciplines — Leatherworker to Lv 80, Alchemist to Lv 80, Weaver to Lv 80 and Blacksmith to Lv 78 — so no single class can finish it unaided.

6 of the 10 raw materials come out of the ground, and 3 of them are time-gated: Hard Water (4:00, 16:00), Raindrop Cotton Boll (10:00, 22:00) and 1 other. The widest gap between consecutive opening times is 6 Eorzean hours, about 18 real-world minutes.

Of the intermediates, Dwarven Mythril Ingot has the widest use: 168 recipes call for it, spanning seven of the eight crafting classes.

Raw bill for one craft: Wattle Petribark ×8, Dimythrite Ore ×4, Raindrop Cotton Boll ×4, Thylacoleo Skin ×4, Hard Water ×3, Gardenia Fruit ×2, Levinstrike Aethersand ×2, Light Gerbera ×1, Mythrite Ore ×1, Sublime Solution ×1, Wind Cluster ×12, Earth Cluster ×9, Fire Crystal ×7, Lightning Cluster ×6, Water Cluster ×3

Profitability

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