Wind-up Bismarck

Wind-up Bismarck

Lv 60·WeaverSB

Ingredients

Blood PepperBlood Pepper×1
Chimerical FeltChimerical Felt×1Crawler SilkCrawler Silk×1
Expanse BaleenExpanse Baleen×1
Wind ShardWind Shard×50
Water ShardWater Shard×50

What the full tree costs

Taken all the way down to base materials, one Wind-up Bismarck is 3 crafting steps deep and needs 3 intermediates — Chimerical Felt ×1, Crawler Silk ×1 and Natron ×1 — which resolve to 8 distinct raw materials totalling 16 units, plus 112 crystals.

That bill outweighs 6,959 of the 13,602 recipes tracked here and 860 of the 1,968 Weaver ones, and 337 recipes nest deeper.

Only 100 of those crystals go into the final step; the other 12 are burned by the intermediates, so the real crystal cost is 52 Water Shard, 50 Wind Shard and 10 Lightning Crystal.

The chain crosses two disciplines — Weaver to Lv 60 and Alchemist to Lv 25 — so no single class can finish it unaided.

3 of the 8 raw materials come out of the ground, and one of them is time-gated: Silkworm Cocoon (1:00). That window comes round once per Eorzean day, every 70 real-world minutes.

Of the intermediates, Crawler Silk has the widest use: 178 recipes call for it, spanning five of the eight crafting classes.

Raw bill for one craft: Chimera Mane ×5, Crawler Cocoon ×3, Effervescent Water ×2, Silkworm Cocoon ×2, Blood Pepper ×1, Expanse Baleen ×1, Fleece ×1, Rock Salt ×1, Water Shard ×52, Wind Shard ×50, Lightning Crystal ×10

Profitability

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