Troupe Stage

Troupe Stage ★★

Lv 60·CarpenterHW

What the full tree costs

Taken all the way down to base materials, one Troupe Stage is 3 crafting steps deep and needs 6 intermediates — Varnish ×4, Wolfram Ingot ×4, Astral Birch Lumber ×2 and 3 others — which resolve to 11 distinct raw materials totalling 72 units, plus 85 crystals.

That bill outweighs 13,341 of the 13,602 recipes tracked here and 1,465 of the 1,552 Carpenter ones, and 337 recipes nest deeper.

Only 4 of those crystals go into the final step; the other 81 are burned by the intermediates, so the real crystal cost is 32 Water Shard, 30 Wind Crystal, 8 Fire Cluster and 5 other kinds.

The chain crosses three disciplines — Carpenter to Lv 60, Alchemist to Lv 60 and Blacksmith to Lv 50 — so no single class can finish it unaided.

7 of the 11 raw materials come out of the ground, and 3 of them are time-gated: Astral Moraine (0:00, 12:00), Seventh Heaven (4:00, 16:00) and 1 other. The widest gap between consecutive opening times is 8 Eorzean hours, about 23 real-world minutes.

Of the intermediates, Varnish has the widest use: 114 recipes call for it, spanning four of the eight crafting classes.

Raw bill for one craft: Birch Log ×30, Flax ×8, Raw Amber ×8, Dryad Sap ×5, Cobalt Ore ×4, Ferberite ×4, Scheelite ×4, Terebinth ×4, Astral Moraine ×2, Seventh Heaven ×2, Bear Fat ×1, Water Shard ×32, Wind Crystal ×30, Fire Cluster ×8, Earth Cluster ×4, Ice Cluster ×4, Wind Cluster ×4, Water Cluster ×2, Lightning Cluster ×1

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