Alexander Miniature

Alexander Miniature ★★★★

Lv 60·ArmorerHW

Ingredients

Alexander ExoplatingAlexander Exoplating×1
Gordian GearGordian Gear×2
Heavy Metal IngotHeavy Metal Ingot×3Gold IngotGold Ingot×2
Ice ClusterIce Cluster×3
Earth ClusterEarth Cluster×3

What the full tree costs

Taken all the way down to base materials, one Alexander Miniature is 3 crafting steps deep and needs 3 intermediates — Heavy Metal Ingot ×3, Gold Ingot ×2 and Wolfram Ingot ×6 — which resolve to 10 distinct raw materials totalling 42 units, plus 48 crystals.

That bill outweighs 12,044 of the 13,602 recipes tracked here and 1,279 of the 1,441 Armorer ones, and 337 recipes nest deeper.

Only 6 of those crystals go into the final step; the other 42 are burned by the intermediates, so the real crystal cost is 23 Fire Cluster, 18 Earth Cluster, 4 Wind Cluster and 1 other kind.

The chain crosses three disciplines — Armorer to Lv 60, Blacksmith to Lv 60 and Goldsmith to Lv 50 — so no single class can finish it unaided.

5 of the 10 raw materials come out of the ground, and 4 of them are time-gated: Tungstite (2:00, 14:00), Ferberite (3:00) and 2 others. The widest gap between consecutive opening times is 12 Eorzean hours, about 35 real-world minutes.

Of the intermediates, Gold Ingot has the widest use: 184 recipes call for it, spanning seven of the eight crafting classes.

Raw bill for one craft: Tungstite ×9, Cobalt Ore ×6, Ferberite ×6, Scheelite ×6, Titanium Carbide ×6, Gold Ore ×2, Gordian Gear ×2, Native Gold ×2, Raziqsand ×2, Alexander Exoplating ×1, Fire Cluster ×23, Earth Cluster ×18, Wind Cluster ×4, Ice Cluster ×3

Profitability

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