Paladin's Mighty Levin Arms

Paladin's Mighty Levin Arms ★★★★

Lv 50·ArmorerEW

Ingredients

Wolfram IngotWolfram Ingot×3Ancient LumberAncient Lumber×1Gold IngotGold Ingot×1
Large Levin OrbLarge Levin Orb×1
Battlecraft Demimateria IIIBattlecraft Demimateria III×5
Lightning ClusterLightning Cluster×4

What the full tree costs

Taken all the way down to base materials, one Paladin's Mighty Levin Arms is 2 crafting steps deep and needs 3 intermediates — Wolfram Ingot ×3, Ancient Lumber ×1 and Gold Ingot ×1 — which resolve to 10 distinct raw materials totalling 20 units, plus 19 crystals.

That bill outweighs 7,876 of the 13,602 recipes tracked here and 757 of the 1,441 Armorer ones, and 4,464 recipes nest deeper.

Only 4 of those crystals go into the final step; the other 15 are burned by the intermediates, so the real crystal cost is 7 Fire Cluster, 4 Lightning Cluster, 4 Wind Cluster and 2 other kinds.

The chain crosses four disciplines — Armorer to Lv 50, Blacksmith to Lv 50, Carpenter to Lv 50 and Goldsmith to Lv 50 — so no single class can finish it unaided.

5 of the 10 raw materials come out of the ground, and 4 of them are time-gated: Ferberite (3:00), Gold Ore (9:00) and 2 others. The widest gap between consecutive opening times is 18 Eorzean hours, about 53 real-world minutes.

Of the intermediates, Gold Ingot has the widest use: 184 recipes call for it, spanning seven of the eight crafting classes.

Raw bill for one craft: Battlecraft Demimateria III ×5, Cobalt Ore ×3, Ferberite ×3, Scheelite ×3, Gold Ore ×1, Large Levin Orb ×1, Native Gold ×1, Petrified Log ×1, Raziqsand ×1, Scarlet Sap ×1, Fire Cluster ×7, Lightning Cluster ×4, Wind Cluster ×4, Earth Cluster ×3, Ice Cluster ×1

Profitability

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