Kirimu Sandals of Scouting

Kirimu Sandals of Scouting ★★★★

Lv 50·LeatherworkerARR

What the full tree costs

Taken all the way down to base materials, one Kirimu Sandals of Scouting is 2 crafting steps deep and needs 5 intermediates — Ebony Lumber ×2, Kirimu Leather ×1, Platinum Nugget ×1 and 2 others — which resolve to 9 distinct raw materials totalling 32 units, plus 25 crystals.

That bill outweighs 10,750 of the 13,602 recipes tracked here and 1,613 of the 1,844 Leatherworker ones, and 4,464 recipes nest deeper.

Only 4 of those crystals go into the final step; the other 21 are burned by the intermediates, so the real crystal cost is 11 Wind Cluster, 6 Earth Cluster, 4 Ice Cluster and 2 other kinds.

The chain crosses four disciplines — Leatherworker to Lv 50, Carpenter to Lv 50, Goldsmith to Lv 50 and Weaver to Lv 50 — so no single class can finish it unaided.

5 of the 9 raw materials come out of the ground, and 4 of them are time-gated: Ebony Log (4:00), Platinum Ore (4:00) and 2 others. The widest gap between consecutive opening times is 21 Eorzean hours, about 61 real-world minutes.

Of the intermediates, Silk Thread has the widest use: 175 recipes call for it, spanning six of the eight crafting classes.

Raw bill for one craft: Borax ×18, Ebony Log ×4, Platinum Ore ×3, Silkworm Cocoon ×2, Allagan Leather ×1, Dubbin ×1, Effervescent Water ×1, Saurian Skin ×1, Shroud Tea Leaves ×1, Wind Cluster ×11, Earth Cluster ×6, Ice Cluster ×4, Lightning Crystal ×3, Fire Cluster ×1

Profitability

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