Ninja Garb Augmentation ★★★
Ingredients
What the full tree costs
Taken all the way down to base materials, one Ninja Garb Augmentation is 3 crafting steps deep and needs 8 intermediates — Cashmere Cloth ×1, Darksteel Ingot ×1, Terminus Putty ×1 and 5 others — which resolve to 12 distinct raw materials totalling 50 units, plus 33 crystals.
That bill outweighs 12,777 of the 13,602 recipes tracked here and 1,532 of the 1,591 Alchemist ones, and 337 recipes nest deeper.
Only 12 of those crystals go into the final step; the other 21 are burned by the intermediates, so the real crystal cost is 8 Lightning Crystal, 7 Water Crystal, 6 Fire Crystal and 6 other kinds.
The chain crosses four disciplines — Alchemist to Lv 50, Armorer to Lv 50, Blacksmith to Lv 50 and Weaver to Lv 50 — so no single class can finish it unaided.
5 of the 12 raw materials come out of the ground, and 3 of them are time-gated: Darksteel Ore (1:00), Ferberite (3:00) and 1 other. The widest gap between consecutive opening times is 22 Eorzean hours, about 64 real-world minutes.
Of the intermediates, Silk Thread has the widest use: 175 recipes call for it, spanning six of the eight crafting classes.
Profitability
Aether (default)Costed against Aether (default) prices — pick your own server for figures that match your market.
Calculating…
Market Board
Aether (default)Showing Aether (default) because you have not picked a server — change it in Settings.
Loading prices…