Augmented Heavy Wolfram Cuirass

Augmented Heavy Wolfram Cuirass ★★★

Lv 50·ArmorerARR

Ingredients

Heavy Wolfram CuirassHeavy Wolfram Cuirass×1
Battlecraft Demimateria IIIBattlecraft Demimateria III×1
Battlecraft Demimateria IIBattlecraft Demimateria II×10
Wolfram SquareWolfram Square×2
Ice ClusterIce Cluster×2
Earth ClusterEarth Cluster×1

What the full tree costs

Taken all the way down to base materials, one Augmented Heavy Wolfram Cuirass is 4 crafting steps deep and needs 8 intermediates — Wolfram Square ×2, Heavy Wolfram Cuirass ×1, Terminus Putty ×2 and 5 others — which resolve to 10 distinct raw materials totalling 38 units, plus 39 crystals.

That bill outweighs 11,698 of the 13,602 recipes tracked here and 1,239 of the 1,441 Armorer ones, and 1 recipe nests deeper.

Only 3 of those crystals go into the final step; the other 36 are burned by the intermediates, so the real crystal cost is 9 Fire Crystal, 8 Ice Cluster, 6 Earth Cluster and 5 other kinds.

The chain crosses four disciplines — Armorer to Lv 50, Alchemist to Lv 50, Blacksmith to Lv 50 and Leatherworker to Lv 50 — so no single class can finish it unaided.

4 of the 10 raw materials come out of the ground, and 2 of them are time-gated: Darksteel Ore (1:00) and Ferberite (3:00). The widest gap between consecutive opening times is 22 Eorzean hours, about 64 real-world minutes.

Of the intermediates, Hippogryph Leather has the widest use: 131 recipes call for it, spanning seven of the eight crafting classes.

Raw bill for one craft: Battlecraft Demimateria II ×10, Darksteel Ore ×9, Cobalt Ore ×4, Ferberite ×4, Scheelite ×4, Tawny Latex ×3, Battlecraft Demimateria III ×1, Black Alumen ×1, Filtered Water ×1, Hippogryph Skin ×1, Fire Crystal ×9, Ice Cluster ×8, Earth Cluster ×6, Ice Crystal ×6, Fire Cluster ×4, Earth Crystal ×3, Water Cluster ×2, Lightning Cluster ×1

Profitability

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