Alchemist's Gloves

Alchemist's Gloves

Lv 50·WeaverARR

Ingredients

Undyed FeltUndyed Felt×2Silk ThreadSilk Thread×2
Lightning CrystalLightning Crystal×3
Wind CrystalWind Crystal×2

What the full tree costs

Taken all the way down to base materials, one Alchemist's Gloves is 3 crafting steps deep and needs 3 intermediates — Silk Thread ×2, Undyed Felt ×2 and Natron ×2 — which resolve to 5 distinct raw materials totalling 13 units, plus 22 crystals.

That bill outweighs 6,426 of the 13,602 recipes tracked here and 799 of the 1,968 Weaver ones, and 337 recipes nest deeper.

Only 5 of those crystals go into the final step; the other 17 are burned by the intermediates, so the real crystal cost is 10 Lightning Shard, 6 Lightning Crystal, 4 Water Shard and 1 other kind.

The chain crosses two disciplines — Weaver to Lv 50 and Alchemist to Lv 25 — so no single class can finish it unaided.

3 of the 5 raw materials come out of the ground, and one of them is time-gated: Silkworm Cocoon (1:00). That window comes round once per Eorzean day, every 70 real-world minutes.

Of the intermediates, Silk Thread has the widest use: 175 recipes call for it, spanning six of the eight crafting classes.

Raw bill for one craft: Fleece ×4, Effervescent Water ×3, Rock Salt ×2, Silkworm Cocoon ×2, Snurble Tufts ×2, Lightning Shard ×10, Lightning Crystal ×6, Water Shard ×4, Wind Crystal ×2

Profitability

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