Militia Robe

Militia Robe

Lv 50·WeaverARR

Ingredients

What the full tree costs

Taken all the way down to base materials, one Militia Robe is 3 crafting steps deep and needs 4 intermediates — Undyed Woolen Cloth ×3, Silk Thread ×2, Electrum Ingot ×1 and 1 other — which resolve to 4 distinct raw materials totalling 13 units, plus 28 crystals.

That bill outweighs 6,426 of the 13,602 recipes tracked here and 799 of the 1,968 Weaver ones, and 337 recipes nest deeper.

Only 5 of those crystals go into the final step; the other 23 are burned by the intermediates, so the real crystal cost is 15 Lightning Shard, 6 Lightning Crystal, 5 Wind Shard and 1 other kind.

The chain crosses two disciplines — Weaver to Lv 50 and Goldsmith to Lv 42 — so no single class can finish it unaided.

3 of the 4 raw materials come out of the ground, and one of them is time-gated: Silkworm Cocoon (1:00). That window comes round once per Eorzean day, every 70 real-world minutes.

Of the intermediates, Electrum Ingot has the widest use: 234 recipes call for it, spanning seven of the eight crafting classes.

Raw bill for one craft: Fleece ×6, Electrum Ore ×4, Silkworm Cocoon ×2, Effervescent Water ×1, Lightning Shard ×15, Lightning Crystal ×6, Wind Shard ×5, Wind Crystal ×2

Profitability

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