Militia Trousers

Militia Trousers

Lv 50·WeaverARR

Ingredients

Undyed Woolen ClothUndyed Woolen Cloth×1Silk ThreadSilk Thread×1Dodore LeatherDodore Leather×1
Raptor SinewRaptor Sinew×1
Darksteel RivetsDarksteel Rivets×1
Lightning CrystalLightning Crystal×3
Wind CrystalWind Crystal×2

What the full tree costs

Taken all the way down to base materials, one Militia Trousers is 3 crafting steps deep and needs 6 intermediates — Darksteel Rivets ×1, Dodore Leather ×1, Silk Thread ×1 and 3 others — which resolve to 7 distinct raw materials totalling 11 units, plus 20 crystals.

That bill outweighs 5,999 of the 13,602 recipes tracked here and 737 of the 1,968 Weaver ones, and 337 recipes nest deeper.

Only 5 of those crystals go into the final step; the other 15 are burned by the intermediates, so the real crystal cost is 6 Fire Crystal, 6 Lightning Crystal, 5 Lightning Shard and 2 other kinds.

The chain crosses three disciplines — Weaver to Lv 50, Blacksmith to Lv 50 and Leatherworker to Lv 47 — so no single class can finish it unaided.

4 of the 7 raw materials come out of the ground, and 2 of them are time-gated: Darksteel Ore (1:00) and Silkworm Cocoon (1:00). That window comes round once per Eorzean day, every 70 real-world minutes.

Of the intermediates, Silk Thread has the widest use: 175 recipes call for it, spanning six of the eight crafting classes.

Raw bill for one craft: Darksteel Ore ×3, Fleece ×2, Silkworm Cocoon ×2, Black Alumen ×1, Dodore Wing ×1, Effervescent Water ×1, Raptor Sinew ×1, Fire Crystal ×6, Lightning Crystal ×6, Lightning Shard ×5, Wind Crystal ×2, Earth Crystal ×1

Profitability

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