Armorer's Workboots

Armorer's Workboots

Lv 50·LeatherworkerARR

Ingredients

Hippogryph LeatherHippogryph Leather×1
Raptor SinewRaptor Sinew×1
Darksteel NuggetDarksteel Nugget×1
Earth CrystalEarth Crystal×3
Wind CrystalWind Crystal×2

What the full tree costs

Taken all the way down to base materials, one Armorer's Workboots is 2 crafting steps deep and needs 2 intermediates — Darksteel Nugget ×1 and Hippogryph Leather ×1 — which resolve to 4 distinct raw materials totalling 6 units, plus 11 crystals.

That bill outweighs 4,542 of the 13,602 recipes tracked here and 537 of the 1,844 Leatherworker ones, and 4,464 recipes nest deeper.

Only 5 of those crystals go into the final step; the other 6 are burned by the intermediates, so the real crystal cost is 6 Earth Crystal, 3 Fire Crystal and 2 Wind Crystal.

The chain crosses two disciplines — Leatherworker to Lv 50 and Blacksmith to Lv 50 — so no single class can finish it unaided.

2 of the 4 raw materials come out of the ground, and one of them is time-gated: Darksteel Ore (1:00). That window comes round once per Eorzean day, every 70 real-world minutes.

Of the intermediates, Hippogryph Leather has the widest use: 131 recipes call for it, spanning seven of the eight crafting classes.

Raw bill for one craft: Darksteel Ore ×3, Black Alumen ×1, Hippogryph Skin ×1, Raptor Sinew ×1, Earth Crystal ×6, Fire Crystal ×3, Wind Crystal ×2

Profitability

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